In the game you must protect planets from enemies - asteroids and spaceships - and black holes which become bigger when something falls on them. To complete a level you need to save at least one planet. Main game mechanic is gravity, it makes enemies are attracted to planets and black holes and repulsed from most stations.

    You can find tips on first two levels.

    You can research new stations or upgrade old ones in the technology tree.
 You can left-click a station in game - veiw its parameters, use its abilities and upgrade it.

    In game there are three types of resources for game balance:

  • Minerals - form destroyed ships and asteroids
  • Tech points - from ships that fall on planets, for stations upgrades in game
  • Authority - each wave in quantity equal planets number, for stations building


    I create first 11 levels and infinity mode.

    Please, leave commets about gameplay.

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ReleaseLinux1.0.0.zip 74 MB
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ReleaseWin1.0.0.zip 74 MB
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ReleaseAndroid1.0.0.apk 71 MB

Development log

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